Playing as a Ghoul (with customizable design and even skin texture) is an endgame experience, as the related quest only starts at level 50. Ghouls will have ‘dozens of alternate ways’ to specialize their character, according to the developers.

To begin with, they are not only immune to radiation; it actually heals them. If your character is hurt, standing on top of some radioactive material will start healing them. Moreover, once fully healed, the excess radiation will build up into a new resource called Glow. Depending on how the player character is specialized, Glow can provide various effects. Ghouls can also utilize 32 exclusive perk cards on top of those already available for human characters, providing great variety when it comes to character progression.

    • tal@lemmy.today
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      2 days ago

      They did.

      Fallout 76, a multiplayer game, predates Starfield, a single-player game.

        • DdCno1@beehaw.org
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          19 hours ago

          Starfield is good. It’s not the next Skyrim, it’s not the greatest RPG ever made, but it does more than enough things right to be worthwhile. It’s fine to not like a good game, by the way - but this doesn’t make it terrible.

  • JokeDeity@lemm.ee
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    2 days ago

    This might be interesting… if Obsidian had done something like this. However seeing as how this is 76, a game that to this day runs like dog shit and is still the Bethesda game with the most bugs; I don’t think I’ll be enjoying this experience.

  • ByteOnBikes@slrpnk.netOP
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    3 days ago

    In before the “People still play?” Yeah. 12,000 people on average. The game was released 6 years ago. There’s been a hell of a lot of free updates since then.

    We get it. You hate FO76/Bethesda/Todd Howard. Go touch grass.

    • TheRtRevKaiser@beehaw.orgM
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      2 days ago

      Go touch grass.

      There’s no need for this, seriously. I get that it’s a gaming community but we’re trying to be better than the usual toxic mess, right?

    • DoucheBagMcSwag@lemmy.dbzer0.com
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      3 days ago

      Do they still focus on the whole CAMP thing? The game forcing me to make a base was a turn off

      … I also avoided base making in Fallout 4

      • ByteOnBikes@slrpnk.netOP
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        3 days ago

        Unfortunately that’s the best part of FO76. Building your base/shelter, getting stuff for your base/shelter, etc. The story is okay. But at some point, everything revolves around you improving your base.

    • Telorand@reddthat.com
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      3 days ago

      I don’t hate it, I just got bored. I felt similarly after Fallout 3. I think that universe just isn’t for me (also, the weight limits are ass for free players). I played the Metro series before Fallout, and I think it kinda set the bar too high.

      I’m not surprised people still play, though. It’s pretty fun, and people are generally nice. There’s lots to do, and the quests are decent.

      • JokeDeity@lemm.ee
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        2 days ago

        First time I’ve ever seen someone rate Metro above the Fallout franchise, not that there’s anything wrong with the opinion.

        • Telorand@reddthat.com
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          2 days ago

          Yeah, and it’s not that I think Fallout is bad, it’s just…I think it feels too cartoonish? Like, people are supposed to be struggling, but despite the post-apocalyptic setting, each faction has their own little kingdom and seems to be doing alright. Medicine and stim packs abound, and nobody is really living on the knife’s edge.

          And while that’s at least partly by design (supposed to be satirical sometimes), it doesn’t feel completely satirical, like Saints Row, or completely serious, like the Metro series. It’s caught somewhere in the middle, and I think that’s what doesn’t appeal to me; I want it to be silly or not silly, and it rides that line in a way I don’t like.

  • Gamma@beehaw.org
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    3 days ago

    Glad to see this is still going, I played it a ton at launch and had a lot of (buggy) fun. This is a neat update, I’m imagining groups of constantly ghouls roaming around nuked areas gathering all the resources.