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Joined 1 year ago
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Cake day: June 1st, 2023

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  • Two things here explain this for me. One someone already mentioned I don’t believe Max is one person I think he is a legendary figure that gets merged into one person as people talk about their local heroes. The other is I always viewed the first movie as one of the holdouts of old civilization. For whatever reason that region had the resources to be in a more normal state for longer. When Max fucks off into the desert he’s going deeper into areas that are more desperate and have been hit harder by everything. We don’t know the full landscape of everything. The bat shit stuff we seen in later movies could be relatively isolated even but the society that does remain could be more like city states that dont have the power to go in and control the wild areas.






  • Hello I work for Unity (for now lol, we’ll see)! I’d like to just say from my end of things we do actually do a solid amount of R&D. Just that a depressing amount of it either never sees the light of day, takes so long to release it has already been done better by someone else, or is unannounced with little to no documentation on release so it never gets visibility. The other thing to note is that Unity does a lot of non-game things that might not be that noticeable if you’re just looking at it from a game making perspective, like our publicly known contracts we have to help train the military to “totally not kill people you guys”!







  • Hey I made a roleplaying inspired Starcraft 1 map back in the day! Player 1 was the DM, I had different ways to spawn and send units to various parts of the map, or resources to players. So I would do things like spawn in a neutral and a hostile faction and be like ‘there are bandits fucking with the locals’ or whatever. Whoever went in and saved them I could pop another trigger to gift the neutral units to that player, or I could gift resources. It was clunky but a lot of fun.

    I remember some of the roleplay maps with automated ‘DMs’ were really interesting. I was much more interested in playing with a live DM though so I built that map in the hopes that the style got enough traction for me to be a player. It did not take off though compared to the auto roleplay ones







  • A lot of team games can have something like this. I’m throwing my pitch in for Deep Rock Galactic because it is one I know well. I’m a decently good player at this point and I still have a blast joining games with greenbeards. I get the challenge of carrying and teaching the younglings and they get to see the kind of magnificent bears they’ll have one day. There is decent variety in how you can approach the game with different classes and the roles people pick for different challenges. As for two different genre of game where you’re playing together, I’m not sure. I think that Age of Empires 2 could do something kinda like this. You can assign multiple people to the same faction and everyone has control of everything in that team. It is a bit clunky but you can do i teresring things like one person is tasked with infrastructure, another with combat.


  • Okay bear with me as I go on an unhinged rant about a game I’ve wanted for years but is very unlikely to happen. For this we need to go into the deep Elder Scrolls lore, which I am going to butcher mostly because my version is amusing to me and all ideas are canon.

    Imagine a magic steampunk world completely alien from our own, none of this Skyrim nonsense but truly alien. A time traveling thousand foot tall Magical Murder Mech decides ‘yolo I’m destroy the planet’, and almost does too, until Some Demigod shows up in their own time traveling magical murder mech (this one isn’t nearly as impressive though). They go fisticuffs with each other, a bunch of the planet is destroyed. Some normal people with hopes and dreams or whatever are like ‘this blows’ so they build a magical space ship. Not like a magical space rocket; I mean like a Sailboat on Steroids. They decide to fuck off to the moon because where else would you go. Anyway Some Demigod gets mangled by the other, better Magical Murder Mech who then follows the normal people with hopes and dreams or whatever to the moon, because that’s the most obvious choice for them to escape to because where else would you go. They show up ready to fuck up the moon colony when Complete Rando walks up and back-sasses the time traveling Magical Murder Mech to death. He then wanders up to Guy In Charge and is like ‘hey I want to fuck your daughter’, but surprise! The daughter is actually an intersex pansexual enby, oh and also they’re a god. So Complete Rando takes one look at that Gorgeous Deity (who is also maybe a lot a bit fascist but that’s a different story) and is like hell yeah, with our libidos combined we can repopulate the planet together.

    Now that we’ve got that out of the way, I want a game that takes place from the perspectives of multiple normal people with hopes and dreams or whatever. Different characters follow different sections of the story. So the first character you might be learning about the Magical Murder Mech that’s running loose on the planet. You’re trying to prepare, you catch glimpses of the thing while fleeing your home. Another character could be someone who is in the Sailboat on Steroids and trying to get by on limited supplies while looking for people you were separated from in the chaos. However many characters there ends up being though, it would be crucial that the last scene in this game is watching Complete Rando suck face with Gorgeous Deity because I also want a game that tilts phobes.