It feels refreshing like the old days of Reddit minus the bad stuff. People discussing hobbies, music, technology and stuff.
The one thing this place needs now is gaming discussions.
It feels refreshing like the old days of Reddit minus the bad stuff. People discussing hobbies, music, technology and stuff.
The one thing this place needs now is gaming discussions.
I don’t believe that the issue with UX is exactly what you are pointing.
Libre Culture doesn’t prevent you to subsist.
Other thing is that you are trapped inside other idea that selling a disk is the only source of money and maintaining copyright over it which is, itself, wrong as other replacements as related services or proposals to add a tax to the internet to pay artists based on their use have been promoted several times and some of these views are alive today.
This doesn’t prevent you to get your rights and the point in the issues is to look for a solution for every case more than maintaining us without rights.
The issue is that creative people like to protect their IP, and their rights to it. And that stuff involves money. Non creative people steal the efforts of others mercilessly, which makes copyright law a safeguard to protect rights of creative artists.
Copyright law and patents are abused too though under capitalism, so you have both issues. And then you have the libre culture issue, where everything should be ideally libre, when the creative artists here will never want it, or stop their work altogether wherever such a culture exists.
Sorry for being a little dick in the comment before.
I have to think about how addressing this issue better yet with the people directly.
About the thing with UX, at least here people who study “art” vocational training (the alternative to the university to work directly and finish as Illustrators, etc) learn the following about informatics: first click, move mouse, second click, this tools is better because double click you apply a mask. There is no learning about the basics about it unless you study some deep degree or specific additional courses with is less common from a lot. I tell you from direct info I get of people inside and their ideas about informatics.
I doubt that I am wrong if I apply this experience to the whole Spain.
In the other side, people in computer programming (again vocational training) which use to be prepared directly more like Computer Sciece + Courses about programming (or you are good alone with the basics because of your intelectual ejem elitist ejem ejem superiority) learn the following about design guidelines: a bar here, here a column and this is accesible, don’t forget to add tags blablablabla. There is no explanation of the concepts behind it at all (this happens also in the programming we learn but this is other topic) and I know this from first hand.
In both cases, could exist a certain subject which tries to explain the basics at minimum but a very bare minimum to allow people connect one concept to other. It is like you learn basic of raw drawing over paper to apply just that in the computer with the complex methods teachers only tell you how to use.
Not at all, I am used to a little overboard defense, and I think it is better than being a corporate fangirling shrimp abundant on other corporate social media and IRL.
It is very hard to address this problem, and creativity cannot be taught, even if vocational courses can teach basic skill sets. Wanting creation of a creative generator AI is also stifled by its creator’s creativity, even if it were to be open source. Thus you have a catch 22 problem.
Creativity is not a skill, so it is limited too per artist, which has not been quantifiable to date and probably might not happen until the human and environment is scientifically entirely decoded.
Well, all these people in mention in art use to be people already dedicated to it, with a vocation to it or talented on it. That is the input profile in vocational training.
Art perception changes wildly, even if the respect for creativity does not. It might sound surprising to you, but if you noticed how physical art and craft people live versus the ones involved in software Ui designing versus the digital VFX artists, it varies a lot.
Vocational training really only applies in limited manner to the physical art and craft audience.
I tried to show you exactly the differences in both sides. This is why I showed a comparison with people who is learning computer programming and UX design and the people who learn directly design and touching UX design through that. The most near one is “interactive graphics design”.
I think there is a misunderstanding of what vocational training is. Vocational training is the name of the same kind of studies in United Kingdom and in Spain we are taught to use that term to refer to our kind of studies.
Vocational training is similar to say “high school”, “university” or “college”. The art-dedicated studies here are graphics design, illustration, sculpture, etc. Here you have a little list for the available ones in the Canary Islands: https://www.gobiernodecanarias.org/educacion/web/artisticas/artes_plasticas_diseno/informacion-sobre-los-ciclos-formativos-de-grado-medio-y-grado-superior/index.html
True, in India and China, vocational training means basic computer (Word, Excel) courses, sewing skills, sixth/seventh subjects, physical work and so on. Basically empowerment stuff to get basic jobs.
It seems it means a different thing in Western world. Interesting to know.
Think that is something similar to University but in the middle level between high school and university.
If I an engineer studying at the university, I am a computer programmer studying at a vocational training course. Something like that.
Some people go here when they finish university or high school (bachillerato to be exact as for vocational training in the max level they must do the middle level first or pass a special test if come from high school directly).