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Anticheat is like DRM, it can’t work by design if you own the machine it runs on. It’s just wastes power for nothing, why should anyone spend the effort to get it running?
You spend hours looking for a way to make the game run when on Windows all you’d need to do is hit “play”;
Is this a Linux bug or a shortcoming of the publisher?
Unfortunately people like to cheat. Cheating ruins multiplayer games and drives people away from playing the game, no matter how fun it is. Thus the need for rat-race called anticheats.
However! We already had solution for this: Dedicated servers. If there was a cheater on the server, you could just yell on IRC that who is cheating and someone would come to ban the asshat. It worked way better than anticheats.
Anticheat is like DRM, it can’t work by design if you own the machine it runs on. It’s just wastes power for nothing, why should anyone spend the effort to get it running?
Is this a Linux bug or a shortcoming of the publisher?
Unfortunately people like to cheat. Cheating ruins multiplayer games and drives people away from playing the game, no matter how fun it is. Thus the need for rat-race called anticheats.
However! We already had solution for this: Dedicated servers. If there was a cheater on the server, you could just yell on IRC that who is cheating and someone would come to ban the asshat. It worked way better than anticheats.