I think it would be nice to have an app like nikeplus, which had:
- track records on map
- milestones
- fancy trophy badges
- training plans
See old introduction video https://piped.kavin.rocks/watch?v=4IGT5XAh8vo
I think it would be nice to have an app like nikeplus, which had:
See old introduction video https://piped.kavin.rocks/watch?v=4IGT5XAh8vo
Coming from a family with members having issues with addiction, one of them being my intelectually disabled brother for which companies have no mercy in their games and ads, I don’t see how these little benefits over maintaining people on a routine are reliable enough to maintain a behaviour that can be abused easily and, specially, when people get used to it.
Thankfully, I am not the only one knowing that.
So what you’re saying is these apps shouldn’t use a mechanic that helps the majority of people when done in a non-exploitative manner?
I am telling you that for this specific mechanic for which the situation have been probed, is not ethical to maintain its use and promotion.
A meta study doesn’t seem to agree with you that gamification in physical activity (PA) contexts is neccessarily and always bad:
Mazeas A, Duclos M, Pereira B, Chalabaev A. (2022). Evaluating the Effectiveness of Gamification on Physical Activity: Systematic Review and Meta-analysis of Randomized Controlled Trials. J Med Internet Res 2022;24(1):e26779. doi:10.2196/26779. PMID: 34982715