I think it would be nice to have an app like nikeplus, which had:
- track records on map
- milestones
- fancy trophy badges
- training plans
See old introduction video https://piped.kavin.rocks/watch?v=4IGT5XAh8vo
I think it would be nice to have an app like nikeplus, which had:
See old introduction video https://piped.kavin.rocks/watch?v=4IGT5XAh8vo
https://github.com/wger-project
You also have the application in main F-Droid repository.
About the gamification:
That will be difficult to be seen in independent projects as the idea behind it is to make people using the service or app adicted to it.
This makes easier for non-ethical services to maintain a fixed userbase to get unlimited income.
It’s also what makes it easier for people to stay on track. I don’t see why you couldn’t do that in independent projects.
Coming from a family with members having issues with addiction, one of them being my intelectually disabled brother for which companies have no mercy in their games and ads, I don’t see how these little benefits over maintaining people on a routine are reliable enough to maintain a behaviour that can be abused easily and, specially, when people get used to it.
Thankfully, I am not the only one knowing that.
So what you’re saying is these apps shouldn’t use a mechanic that helps the majority of people when done in a non-exploitative manner?
I am telling you that for this specific mechanic for which the situation have been probed, is not ethical to maintain its use and promotion.
A meta study doesn’t seem to agree with you that gamification in physical activity (PA) contexts is neccessarily and always bad:
Mazeas A, Duclos M, Pereira B, Chalabaev A. (2022). Evaluating the Effectiveness of Gamification on Physical Activity: Systematic Review and Meta-analysis of Randomized Controlled Trials. J Med Internet Res 2022;24(1):e26779. doi:10.2196/26779. PMID: 34982715